Environment Color Key
An early color script concept for FlyHunter by Jonathan Hoffman.
Read MoreEarly expression study for FlyHunter. One of our main goals is to stay true to our pedigree and create the best in-game animation possible.
Read MoreThrough back-alley deals, shady shenanigans, and blatant extortion we have hustled a way to start working on our first game. That was the easy part. Our team is cranking at break neck pace to release FlyHunter summer 2013!
Read MoreDesigned by the greatest weapon smith in the outer rim planets. Lightweight for ease of carry, precision balanced for high speed deployment, plasma forged for maximum strength. If it flies, it dies.
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